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Arena of Fate - in Crytek Sofia (release cancelled 2014)

Developing the animation style, ideas and acting of each character I have worked on.
Hand key frame animation (no mocap data), Object animation, Set-up and rigging/ lipsing/ cloth/ export and test in the game. 
These are just few examples, of many animated characters for 5 years work. 

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Some of the characters I have worked on

Animation research (character acting) based on sound, for further in-game cut scenes. 

Game preview with some of my characters 

Nadia Petkova  Portfolio. Created & designed by Nadia Petkova 2019

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