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Arena of Fate - in Crytek Sofia (release cancelled 2014)
Developing the animation style, ideas and acting of each character I have worked on.
Hand key frame animation (no mocap data), Object animation, Set-up and rigging/ lipsing/ cloth/ export and test in the game. These are just few examples, of many animated characters for 5 years work.
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Some of the characters I have worked on
Animation research (character acting) based on sound, for further in-game cut scenes.
Game preview with some of my characters
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